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Several combinations of threshold, strength
scaling and rotations seem to do this to my
blobs :((
Can anyone explain what is going in here.
See code below.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
#version 3.1;
blob {
threshold 0.01
cylinder {
-y, y, 1
strength 1
scale <2, 0.5, 1.0>
rotate 20*z
}
sturm
pigment { color rgb <0, 1, 1> }
translate -(x + z)/2
}
blob {
threshold 0.1
sphere {
<0, 0, 0>, 0.7
strength 1
scale <2.0, 0.5, 1.0>
rotate 30*z
}
sturm
pigment { color rgb <1, 1, 0> }
translate z*3/2
}
background { color rgb <1, 1, 1>/2 }
light_source {
<10, 8, -5>
color rgb <1, 1, 1>
}
camera {
location <2, 3, 2>
look_at <0, 0, 0>
}
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Download 'brokenblob01.jpg' (8 KB)
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